Publications
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[ Author] Title Type Year Filters: First Letter Of Last Name is G [Clear All Filters]
2011. A Hierarchical Algorithm for Fast Debye Summation with Applications to Small Angle Scattering. Technical Reports from UMIACS.
2002. Numerical study of the influence of the torso on the HRTF. Acoustics, Speech, and Signal Processing, 1993. ICASSP-93., 1993 IEEE International Conference on. 2:II–II-II–II.
2008. Fast multipole accelerated boundary element method (FMBEM) for solution of 3D scattering problems. The Journal of the Acoustical Society of America. 123(5):3419-3419.
2004. Efficient computation of acoustical scattering from N spheres via the fast multipole method accelerated flexible generalized minimal residual method. The Journal of the Acoustical Society of America. 116(4):2528-2528.
2000. Rectified Heat Transfer to Vapor Bubbles in Standing Acoustic Waves. Microgravity fluid physics and heat transfer: proceedings of the International Conference on Microgravity Fluid Physics and Heat Transfer held at the Tutle Bay Hilton, Oahu, Hawaii, September 19-24, 1999. :96-96.
2009. Computation of the head-related transfer function via the boundary element method and representation via the spherical harmonic spectrum. Technical Reports from UMIACS UMIACS-TR-2009-06.
1996. SEROS – A SELF-ROUTING OPTICAL ATM SWITCH. International Journal of Communication Systems. 9(2):115-125.
1999. Improved Methods for Approximating Node Weighted Steiner Trees and Connected Dominating Sets. Information and Computation. 150(1):57-74.
2010. Investigating the impact of design processes on children. Proceedings of the 9th International Conference on Interaction Design and Children. :198-201.
1998. Greedy strikes back: improved facility location algorithms. Proceedings of the ninth annual ACM-SIAM symposium on Discrete algorithms. :649-657.
2007. A theoretical model of children's storytelling using physically-oriented technologies (SPOT). Journal of Educational Multimedia and Hypermedia. 16(4):389-389.
2004. Mixing ideas: a new technique for working with young children as design partners. Proceedings of the 2004 conference on Interaction design and children: building a community. :35-42.
2006. Understanding visuo‐motor primitives for motion synthesis and analysis. Computer Animation and Virtual Worlds. 17(3‐4):207-217.
2006. A Sensory-Motor Language for Human Activity Understanding. 2006 6th IEEE-RAS International Conference on Humanoid Robots. :69-75.
2006. Towards a sensorimotor WordNet SM: Closing the semantic gap. Proc. of the International WordNet Conference (GWC).
2006. Human activity language: Grounding concepts with a linguistic framework. Semantic Multimedia. :86-100.
2005. Discovering a language for human activity. Proceedings of the AAAI 2005 Fall Symposium on Anticipatory Cognitive Embodied Systems, Washington, DC.
2011. Analyzing Incident Management Event Sequences with Interactive Visualization. Transportation Research Board 90th Annual Meeting Compendium of Papers.
2010. Automated generation of an efficient MPEG-4 Reconfigurable Video Coding decoder implementation. 2010 Conference on Design and Architectures for Signal and Image Processing (DASIP). :265-272.
2011. Exploiting Statically Schedulable Regions in Dataflow Programs. Journal of Signal Processing Systems. 63(1):129-142.
2006. Case study of gate-level logic simulation on an extremely fine-grained chip multiprocessor. Journal of Embedded Computing. 2(2):181-190.