Publications
2012. Density-Based Multifeature Background Subtraction with Support Vector Machine. Pattern Analysis and Machine Intelligence, IEEE Transactions on. 34(5):1017-1023.
2011. Odd Leaf Out: Improving Visual Recognition with Games. Privacy, security, risk and trust (passat), 2011 ieee third international conference on and 2011 ieee third international conference on social computing (socialcom). :87-94.
2008. Canny edge detection on NVIDIA CUDA. Computer Vision and Pattern Recognition Workshops, 2008. CVPRW '08. IEEE Computer Society Conference on. :1-8.
2007. Estimation of contour motion and deformation for nonrigid object tracking. Journal of the Optical Society of America AJ. Opt. Soc. Am. A. 24(8):2109-2121.
2005. VidMAP: video monitoring of activity with Prolog. Advanced Video and Signal Based Surveillance, 2005. AVSS 2005. IEEE Conference on. :224-229.
2004. Recording and reproducing high order surround auditory scenes for mixed and augmented reality. Mixed and Augmented Reality, 2004. ISMAR 2004. Third IEEE and ACM International Symposium on. :240-249.
2004. Role of shape and kinematics in human movement analysis. Computer Vision and Pattern Recognition, 2004. CVPR 2004. Proceedings of the 2004 IEEE Computer Society Conference on. 1:I-730-I-737Vol.1-I-730-I-737Vol.1.
2003. Efficient kernel density estimation using the fast gauss transform with applications to color modeling and tracking. Pattern Analysis and Machine Intelligence, IEEE Transactions on. 25(11):1499-1504.
2003. A high performance multi-perspective vision studio. Proceedings of the 17th annual international conference on Supercomputing. :348-357.