@book {16975,
	title = {Analyzing Social Media Networks with NodeXL},
	year = {2010},
	month = {2010/08/27/},
	publisher = {Morgan Kaufmann},
	organization = {Morgan Kaufmann},
	abstract = {"Analyzing Social Media Networks with NodeXL provides a much needed resource for the social media research community, as it describes network theory, provides compelling examples using data sources like Twitter and Flickr, and highlights how to use a free sophisticated tool for analysis. This is the perfect book for anyone trying to analyze the behavior of online social networks and beyond." ---Adam Perer, Research Scientist, IBM Research  "This book provides a basic introduction to social network analysis, followed by practical instruction and examples on gathering data from online sources, importing into Excel, and then analyzing the data through Excel. The book will be important for promoting research in the area for those in information science, sociology, cultural studies, virtual community, and e-commerce."---Caroline Haythornthwaite, PhD, Professor, Graduate School of Library and Information Science, University of Illinois at Urbana-Champaign  Businesses, entrepreneurs, individuals, and government agencies alike are looking to social network analysis (SNA) tools for insight into trends, connections, and fluctuations in social media. Microsoft{\textquoteright}s NodeXL is a free, open-source SNA plug-in for use with Excel. It provides instant graphical representation of relationships of complex networked data. But it goes further than other SNA tools - NodeXL was developed by a multidisciplinary team of experts that bring together information studies, computer science, sociology, human-computer interaction, and over 20 years of visual analytic theory and information visualization into a simple tool anyone can use. This makes NodeXL of interest not only to end-users but also to researchers and students studying visual and network analytics and their application in the real world.},
	keywords = {Business \& Economics / Marketing / Research, Computers / Computer Science, Computers / Data Processing, Computers / Database Management / Data Mining, Computers / General, Computers / Information Theory, Computers / Interactive \& Multimedia, Computers / Social Aspects / General, Computers / Social Aspects / Human-Computer Interaction, Computers / User Interfaces, data mining, Data mining - Computer programs, Data mining/ Computer programs, Information Visualization, Information visualization - Computer programs, Information visualization/ Computer programs, NodeXL, online social networks, Social Science / General, Social Science / Reference, Social Science / Sociology / General, Technology \& Engineering / General, Technology \& Engineering / Social Aspects, Webometrics, Webometrics - Computer programs, Webometrics/ Computer programs},
	isbn = {9780123822291},
	author = {Hansen,Derek and Shneiderman, Ben and Smith,Marc A.}
}
@book {19357,
	title = {Analyzing Social Media Networks with NodeXL: Insights from a Connected World},
	year = {2010},
	month = {2010},
	pages = {302},
	publisher = {Morgan Kaufmann},
	organization = {Morgan Kaufmann},
	abstract = {Businesses, entrepreneurs, individuals, and government agencies alike are looking to social network analysis (SNA) tools for insight into trends, connections, and fluctuations in social media. Microsoft{\textquoteright}s NodeXL is a free, open-source SNA plug-in for use with Excel. It provides instant graphical representation of relationships of complex networked data. But it goes further than other SNA tools -- NodeXL was developed by a multidisciplinary team of experts that bring together information studies, computer science, sociology, human-computer interaction, and over 20 years of visual analytic theory and information visualization into a simple tool anyone can use. This makes NodeXL of interest not only to end-users but also to researchers and students studying visual and network analytics and their application in the real world. In Analyzing Social Media Networks with NodeXL, members of the NodeXL development team up to provide readers with a thorough and practical guide for using the tool while also explaining the development behind each feature. Blending the theoretical with the practical, this book applies specific SNA instructions directly to NodeXL, but the theory behind the implementation can be applied to any SNA. To learn more about Analyzing Social Media Networks and NodeXL, visit the companion site at www.mkp.com/nodexl*Walks you through NodeXL, while explaining the theory and development behind each step, providing takeaways that can apply to any SNA  *Demonstrates how visual analytics research can be applied to SNA tools for the mass market  *Includes case studies from researchers who use NodeXL on popular networks like email, Facebook, Twitter, and wikis},
	keywords = {Computers / Computer Science, Computers / General, Computers / Social Aspects / General, Computers / Social Aspects / Human-Computer Interaction, Computers / User Interfaces},
	isbn = {9780123822307},
	author = {Hansen,Derek and Shneiderman, Ben and Smith,Marc A.}
}
@book {17406,
	title = {The craft of information visualization: readings and reflections},
	year = {2003},
	month = {2003///},
	publisher = {Morgan Kaufmann},
	organization = {Morgan Kaufmann},
	abstract = {Since the beginning of the computer age, researchers from many disciplines have sought to facilitate people{\textquoteright}s use of computers and to provide ways for scientists to make sense of the immense quantities of data coming out of them. One gainful result of these efforts has been the field of information visualization, whose technology is increasingly applied in scientific research, digital libraries, data mining, financial data analysis, market studies, manufacturing production control, and data discovery.This book collects 38 of the key papers on information visualization from a leading and prominent research lab, the University of Maryland{\textquoteright}s Human-Computer Interaction Lab (HCIL). Celebrating HCIL{\textquoteright}s 20th anniversary, this book presents a coherent body of work from a respected community that has had many success stories with its research and commercial spin-offs. Each chapter contains an introduction specifically written for this volume by two leading HCI researchers, to describe the connections among those papers and reveal HCIL{\textquoteright}s individual approach to developing innovations.*Presents key ideas, novel interfaces, and major applications of information visualization tools, embedded in inspirational prototypes.*Techniques can be widely applied in scientific research, digital libraries, data mining, financial data analysis, business market studies, manufacturing production control, drug discovery, and genomic studies.*Provides an "insider" view to the scientific process and evolution of innovation, as told by the researchers themselves.*This work comes from the prominent and high profile University of Maryland{\textquoteright}s Human Computer Interaction Lab},
	keywords = {Computers / Computer Graphics, Computers / Computer Science, Computers / Digital Media / Desktop Publishing, Computers / General, Computers / Social Aspects / Human-Computer Interaction, Computers / User Interfaces, Human-computer interaction, Information Visualization, Science / General, User-centered system design},
	isbn = {9781558609150},
	author = {Bederson, Benjamin B. and Shneiderman, Ben}
}
@book {17277,
	title = {Leonardo{\textquoteright}s Laptop: Human Needs and the New Computing Technologies},
	year = {2003},
	month = {2003/09/01/},
	publisher = {MIT Press},
	organization = {MIT Press},
	abstract = {2003 IEEE-USAB Award for Distinguished Literary Contributions Furthering Public Understanding of the Profession. and Selected as a Finalist in the category of Computer/Internet in the 2002 Independent Publisher Book Awards (IPPYs) presented by Independent Publisher MagazineBen Shneiderman{\textquoteright}s book dramatically raises computer users{\textquoteright} expectations of what they should get from technology. He opens their eyes to new possibilities and invites them to think freshly about future technology. He challenges developers to build products that better support human needs and that are usable at any bandwidth. Shneiderman proposes Leonardo da Vinci as an inspirational muse for the "new computing." He wonders how Leonardo would use a laptop and what applications he would create.Shneiderman shifts the focus from what computers can do to what users can do. A key transformation is to what he calls "universal usability," enabling participation by young and old, novice and expert, able and disabled. This transformation would empower those yearning for literacy or coping with their limitations. Shneiderman proposes new computing applications in education, medicine, business, and government. He envisions a World Wide Med that delivers secure patient histories in local languages at any emergency room and thriving million-person communities for e-commerce and e-government. Raising larger questions about human relationships and society, he explores the computer{\textquoteright}s potential to support creativity, consensus-seeking, and conflict resolution. Each chapter ends with a Skeptic{\textquoteright}s Corner that challenges assumptions about trust, privacy, and digital divides.},
	keywords = {Computers / Data Processing, Computers / Data Processing / General, Computers / Data Processing / Storage \& Retrieval, Computers / Social Aspects / Human-Computer Interaction, Computers / System Administration / Storage \& Retrieval, Electronic data processing, Human-computer interaction, Technological forecasting, Technology \& Engineering / Social Aspects},
	isbn = {9780262692991},
	author = {Shneiderman, Ben}
}
@book {17339,
	title = {Readings in Information Visualization: Using Vision to Think},
	year = {1999},
	month = {1999/01/25/},
	publisher = {Morgan Kaufmann},
	organization = {Morgan Kaufmann},
	abstract = {This groundbreaking book defines the emerging field of information visualization and offers the first-ever collection of the classic papers of the discipline, with introductions and analytical discussions of each topic and paper. The authors{\textquoteright} intention is to present papers that focus on the use of visualization to discover relationships, using interactive graphics to amplify thought. This book is intended for research professionals in academia and industry; new graduate students and professors who want to begin work in this burgeoning field; professionals involved in financial data analysis, statistics, and information design; scientific data managers; and professionals involved in medical, bioinformatics, and other areas.* Full-color reproduction throughout* Author power team - an exciting and timely collaboration between the field{\textquoteright}s pioneering, most-respected names* The only book on Information Visualization with the depth necessary for use as a text or as a reference for the information professional* Text includes the classic source papers as well as a collection of cutting edge work},
	keywords = {Computer Graphics, Computers / Computer Engineering, Computers / Computer Graphics, Computers / Computer Graphics / General, Computers / Computer Science, Computers / General, Computers / Information Technology, Computers / Information Theory, Computers / Intelligence (AI) \& Semantics, Computers / Social Aspects / Human-Computer Interaction, IMAGE PROCESSING, Information display systems, Information Visualization, Psychology / General, Visualization},
	isbn = {9781558605336},
	author = {Card,Stuart K. and Mackinlay,Jock D. and Shneiderman, Ben}
}
@book {17376,
	title = {Sparks of innovation in human-computer interaction},
	year = {1993},
	month = {1993///},
	publisher = {Intellect Books},
	organization = {Intellect Books},
	abstract = {These key papers from the 10th anniversary of the Human-Computer Interaction Laboratory (HCIL) at the University of Maryland, exemplify different research methodologies, and show the maturation of human-computer interaction research. The first section introduces how HCIL does what they do, including some of their failures and background stories that are not appropriate for journal papers. This book is a tribute to the faculty, staff, visitors, and students who have shared in a decade of work.},
	keywords = {Computers / Interactive \& Multimedia, Computers / Social Aspects / Human-Computer Interaction, Human-computer interaction},
	isbn = {9781567500783},
	author = {Shneiderman, Ben}
}
