@conference {17155,
	title = {Extending the utility of treemaps with flexible hierarchy},
	booktitle = {Eighth International Conference on Information Visualisation, 2004. IV 2004. Proceedings},
	year = {2004},
	month = {2004/07/14/16},
	pages = {335 - 344},
	publisher = {IEEE},
	organization = {IEEE},
	abstract = {Treemaps are a visualization technique for presenting hierarchical information on two-dimensional displays. Prior implementations limit the visualization to pre-defined static hierarchies. Flexible hierarchy, a new capability of Treemap 4.0, enables users to define various hierarchies through dynamically selecting a series of data attributes so that they can discover patterns, clusters and outliers. This work describes the design and implementation issues of flexible hierarchy. It then reports on a usability study, which led to enhancements to the interface.},
	keywords = {2D displays, Computer displays, Computer science, data visualisation, Data visualization, Educational institutions, flexible hierarchy, graphical user interface, Graphical user interfaces, hierarchical information, Nominations and elections, Switches, Tree data structures, Tree graphs, Treemap 4.0, Two dimensional displays, usability, visualization technique},
	isbn = {0-7695-2177-0},
	doi = {10.1109/IV.2004.1320166},
	author = {Chintalapani,G. and Plaisant, Catherine and Shneiderman, Ben}
}
@conference {17640,
	title = {Optimal design of signaling networks for Internet telephony},
	booktitle = {IEEE INFOCOM 2000. Nineteenth Annual Joint Conference of the IEEE Computer and Communications Societies. Proceedings},
	volume = {2},
	year = {2000},
	month = {2000///},
	pages = {707-716 vol.2 - 707-716 vol.2},
	publisher = {IEEE},
	organization = {IEEE},
	abstract = {We present an approach for efficient design of a signaling network for a network of software switches supporting Internet telephony. While one may take an integer programming approach to solve this problem, it quickly becomes intractable even for modest-sized networks. Instead, our topology design uses random graphs that we show to be nearly optimal in cost, highly connected, and computationally efficient even for large networks. We then formulate a quadratic assignment problem (QAP) to map the abstract topology into the physical network to achieve optimal load balancing for given demand forecasts, which we solve using randomized heuristics. Numerical results on several example networks illustrate the performance and computational efficiency of our method. A graphical design tool has been developed based on our algorithms},
	keywords = {bandwidth allocation, Computational efficiency, Computer networks, Cost function, Demand forecasting, demand forecasts, graph theory, graphical design tool, Internet telephony, Linear programming, Load forecasting, Load management, Network topology, optimal design, optimal load balancing, optimisation, performance, quadratic assignment problem, random graphs, randomised algorithms, randomized heuristics, Signal design, signaling networks, Switches, telecommunication signalling, topology design},
	isbn = {0-7803-5880-5},
	doi = {10.1109/INFCOM.2000.832245},
	author = {Srinivasan, Aravind and Ramakrishnan,K. G and Kumaran,K. and Aravamudan,M. and Naqvi,S.}
}
@conference {18464,
	title = {Smart videoconferencing},
	booktitle = {2000 IEEE International Conference on Multimedia and Expo, 2000. ICME 2000},
	volume = {3},
	year = {2000},
	month = {2000///},
	pages = {1597-1600 vol.3 - 1597-1600 vol.3},
	publisher = {IEEE},
	organization = {IEEE},
	abstract = {The combination of acoustical and video processing to achieve a smart audio and video feed from a set of N microphones and M cameras is a task that might conventionally be accomplished by camera persons and control room staff. However, in the context of videoconferencing, this process needs to be performed by control software. We discuss the use of a multi-camera multi-microphone set-up for unattended videoconferencing, and present details of a prototype implementation being developed},
	keywords = {acoustical processing, Automatic control, CAMERAS, computerised control, control software, Control systems, Intelligent sensors, Layout, Microphones, multi-camera multi-microphone set-up, multimedia systems, Protocols, prototype implementation, Prototypes, sensor fusion, smart videoconferencing, Switches, Teleconferencing, unattended videoconferencing, video processing},
	isbn = {0-7803-6536-4},
	doi = {10.1109/ICME.2000.871075},
	author = {Zotkin,Dmitry N and Duraiswami, Ramani and Philomin,V. and Davis, Larry S.}
}
@conference {14723,
	title = {PLANet: an active internetwork},
	booktitle = {IEEE INFOCOM {\textquoteright}99. Eighteenth Annual Joint Conference of the IEEE Computer and Communications Societies. Proceedings},
	volume = {3},
	year = {1999},
	month = {1999/03/21/25},
	pages = {1124-1133 vol.3 - 1124-1133 vol.3},
	publisher = {IEEE},
	organization = {IEEE},
	abstract = {We present PLANet: an active network architecture and implementation. In addition to a standard suite of Internet-like services, PLANet has two key programmability features: (1) all packets contain programs; and (2) router functionality may be extended dynamically. Packet programs are written in our special purpose programming language PLAN, the Packet Language for Active Networks, while dynamic router extensions are written in OCaml, a dialect of ML. Currently, PLANet routers run as byte-code-interpreted Linux user-space applications, and support Ethernet and IP as link layers. PLANet achieves respectable performance on standard networking operations: on 300 MHz Pentium-II{\textquoteright}s attached to 100 Mbps Ethernet, PLANet can route 48 Mbps and switch over 5000 packets per second. We demonstrate the utility of PLANet{\textquoteright}s activeness by showing experimentally how it can nontrivially improve application and aggregate network performance in congested conditions},
	keywords = {100 Mbit/s, 300 MHz, 48 Mbit/s, active internetwork, active network architecture, active network implementation, byte-code-interpreted applications, Computer architecture, Computer languages, Computer networks, congested conditions, dynamic programming, dynamic router extensions, Ethernet, Ethernet networks, INFORMATION SCIENCE, Internet, Internet-like services, internetworking, IP, IP networks, link layers, Linux user-space applications, Local area networks, ML dialect, Network performance, networking operations, OCaml, Packet Language for Active Networks, packet programs, packet switching, Pentium-II, performance, performance evaluation, PLAN, PLANet, Planets, programmability features, programming languages, router functionality, special purpose programming language, Switches, telecommunication network routing, Transport protocols, Web and internet services},
	isbn = {0-7803-5417-6},
	doi = {10.1109/INFCOM.1999.751668},
	author = {Hicks, Michael W. and Moore,J. T and Alexander,D. S and Gunter,C. A and Nettles,S. M}
}
@article {12072,
	title = {Safety and security of programmable network infrastructures},
	journal = {IEEE Communications Magazine},
	volume = {36},
	year = {1998},
	month = {1998/10//},
	pages = {84 - 92},
	abstract = {Safety and security are two reliability properties of a system. A {\textquotedblleft}safe{\textquotedblright} system provides protection against errors of trusted users, while a {\textquotedblleft}secure{\textquotedblright} system protects against errors introduced by untrusted users. There is considerable overlap between mechanisms to support each property. Requirements for rapid service creation have stimulated the development of programmable network infrastructures, where end users or service providers can customize the properties of a network infrastructure while it continues to operate. A central concern of potential users of such systems is their reliability and, most specifically, their safety and security. In this article we explain the impact the network service model and architecture have on safety and security, and provide a model with which policies can be translated into restrictions of a general system. We illustrate these ideas with the Secure Active Network Environment (SANE) architecture, which provides a means of controlling access to the functions provided by any programmable infrastructure},
	keywords = {Access control, error protection, IP networks, Multicast protocols, network architecture, network operating systems, network service model, operating system, Power system dynamics, Power system modeling, Power system reliability, programmable languages, programmable network infrastructures, programming languages, Proposals, Protection, reliability properties, Safety, Secure Active Network Environment, Security, security of data, service creation, service providers, Switches, telecommunication computing, telecommunication network reliability, Web and internet services},
	isbn = {0163-6804},
	doi = {10.1109/35.722141},
	author = {Alexander,S. and Arbaugh, William A. and Keromytis,A. D and Smith,J. M}
}
@article {12101,
	title = {A secure active network environment architecture: realization in SwitchWare},
	journal = {IEEE Network},
	volume = {12},
	year = {1998},
	month = {1998/06//May},
	pages = {37 - 45},
	abstract = {An active network is a network infrastructure which is programmable on a per-user or even per-packet basis. Increasing the flexibility of such network infrastructures invites new security risks. Coping with these security risks represents the most fundamental contribution of active network research. The security concerns can be divided into those which affect the network as a whole and those which affect individual elements. It is clear that the element problems must be solved first, since the integrity of network-level solutions will be based on trust in the network elements. In this article we describe the architecture and implementation of a secure active network environment (SANE), which we believe provides a basis for implementing secure network-level solutions. We guarantee that a node begins operation in a trusted state with the AEGIS secure bootstrap architecture. We guarantee that the system remains in a trusted state by applying dynamic integrity checks in the network element{\textquoteright}s runtime system, using a novel naming system, and applying node-to-node authentication when needed. The construction of an extended LAN is discussed},
	keywords = {access protocols, AEGIS secure bootstrap architecture, architecture, Authentication, Collaboration, Communication switching, dynamic integrity checks, extended LAN, Functional programming, implementation, integrity, Intelligent networks, IP networks, Local area networks, network infrastructure, network infrastructures, network operating systems, network-level solutions, node, node-to-node authentication, packet switching, Proposals, ramming system, SANE, secure active network environment architecture, security of data, Switches, SwitchWare, trusted state, Web and internet services},
	isbn = {0890-8044},
	doi = {10.1109/65.690960},
	author = {Alexander,D. S and Arbaugh, William A. and Keromytis,A. D and Smith,J. M}
}
@article {12079,
	title = {The SwitchWare active network architecture},
	journal = {IEEE Network},
	volume = {12},
	year = {1998},
	month = {1998/06//May},
	pages = {29 - 36},
	abstract = {Active networks must balance the flexibility of a programmable network infrastructure against the safety and security requirements inherent in sharing that infrastructure. Furthermore, this balance must be achieved while maintaining the usability of the network. The SwitchWare active network architecture is a novel approach to achieving this balance using three layers: active packets, which contain mobile programs that replace traditional packets; active extensions, which provide services on the network elements and can be dynamically loaded; and a secure active router infrastructure, which forms a high-integrity base on which the security of the other layers depends. In addition to integrity checking and cryptography-based authentication, security in our architecture depends heavily on verification techniques from programming languages, such as strong type checking},
	keywords = {active extensions, active packets, Authentication, Computer languages, Computer networks, cryptography, cryptography-based authentication, high-integrity base, integrity checking, IP networks, LAN interconnection, mobile programs, network operating systems, packet switching, programmable network infrastructure, programming languages, Protocols, Safety, safety requirements, scalability, secure active router infrastructure, Security, security requirements, services, strong type checking, Switches, SwitchWare active network architecture, telecommunication network routing, Tin, usability, verification techniques},
	isbn = {0890-8044},
	doi = {10.1109/65.690959},
	author = {Alexander,D. S and Arbaugh, William A. and Hicks, Michael W. and Kakkar,P. and Keromytis,A. D and Moore,J. T and Gunter,C. A and Nettles,S. M and Smith,J. M}
}
@article {16297,
	title = {An experiment to assess the cost-benefits of code inspections in large scale software development},
	journal = {IEEE Transactions on Software Engineering},
	volume = {23},
	year = {1997},
	month = {1997/06//},
	pages = {329 - 346},
	abstract = {We conducted a long term experiment to compare the costs and benefits of several different software inspection methods. These methods were applied by professional developers to a commercial software product they were creating. Because the laboratory for this experiment was a live development effort, we took special care to minimize cost and risk to the project, while maximizing our ability to gather useful data. The article has several goals: (1) to describe the experiment{\textquoteright}s design and show how we used simulation techniques to optimize it; (2) to present our results and discuss their implications for both software practitioners and researchers; and (3) to discuss several new questions raised by our findings. For each inspection, we randomly assigned three independent variables: (1) the number of reviewers on each inspection team (1, 2, or 4); (2) the number of teams inspecting the code unit (1 or 2); and (3) the requirement that defects be repaired between the first and second team{\textquoteright}s inspections. The reviewers for each inspection were randomly selected without replacement from a pool of 11 experienced software developers. The dependent variables for each inspection included inspection interval (elapsed time), total effort, and the defect detection rate. Our results showed that these treatments did not significantly influence the defect detection effectiveness, but that certain combinations of changes dramatically increased the inspection interval},
	keywords = {Analysis of variance, code inspection cost benefits, code unit, commercial software product, Computer Society, cost-benefit analysis, Costs, defect detection effectiveness, defect detection rate, Design optimization, experienced software developers, experiment design, independent variables, Inspection, inspection interval, inspection team, Laboratories, large scale software development, Large-scale systems, live development effort, long term experiment, professional aspects, professional developers, Programming, reviewers, simulation techniques, software cost estimation, software inspection methods, software practitioners, Software quality, Switches},
	isbn = {0098-5589},
	doi = {10.1109/32.601071},
	author = {Porter, Adam and Siy,H. P and Toman,C. A and Votta,L. G.}
}
