@article {13986, title = {Spherical microphone array based immersive audio scene rendering}, journal = {Proc. ICAD}, year = {2008}, month = {2008///}, abstract = {In many applications such as entertainment, education, mil-itary training, remote telepresence, surveillance, etc. it is necessary to capture an acoustic field and present it to listen- ers with a goal of creating the same acoustic perception for them as if they were actually present at the scene. Currently, there is much interest in the use of spherical microphone ar- rays for acoustic scene capture and reproduction. We de- scribe a 32-microphone spherical array based system im- plemented for spatial audio capture and reproduction. Our array embeds hardware that is traditionally external, such as preamplifiers, filters, digital-to-analog converters, and USB adaptor, resulting in a portable lightweight solution and re- quiring no hardware on the PC side whatsoever other than a high-speed USB port. We provide capability analysis of the array and describe software suite developed for the applica- tion. }, author = {O{\textquoteright}donovan,A.M. and Zotkin,Dmitry N and Duraiswami, Ramani} }