Presence.cc

00001 // Copyright 2008 Michael Marsh, University of Maryland.
00002 //
00003 // This file is part of pydtn.
00004 //
00005 // pydtn is free software: you can redistribute it and/or modify
00006 // it under the terms of the GNU General Public License as published by
00007 // the Free Software Foundation, either version 3 of the License, or
00008 // (at your option) any later version.
00009 //
00010 // pydtn is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013 // GNU General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU General Public License
00016 // along with pydtn.  If not, see <http://www.gnu.org/licenses/>.
00017 //
00018 // The views and conclusions contained in the software and documentation
00019 // are those of the authors and should not be interpreted as representing
00020 // official policies, either expressed or implied, of the University
00021 // of Maryland.
00022 //
00023 // pydtn extends and embeds the Python interpreter, which is
00024 // Copyright 2001-2006 Python Software Foundation, All Rights Reserved,
00025 // and is released under the PSF License Agreement.
00026 //
00027 // RANLUX random number generation uses the Boost library,
00028 // Copyright 1994-2006 by various authors (details in individual files),
00029 // which is released under the Boost Software License, Version 1.0.
00030 
00031 #include "Presence.h"
00032 
00033 using namespace Mobility;
00034 
00035 void
00036 Presence::operator=( const Presence& p )
00037 {
00038    if ( &p == this ) return;
00039    m_time = p.m_time;
00040    m_position = p.m_position;
00041    m_duration = p.m_duration;
00042 }
00043 
00044 Presence
00045 Presence::towards( const Presence& p, const Time& t ) const
00046 {
00047    Time range = p.time() - (m_time+m_duration);
00048    Time t0 = p.time() - t;
00049    Time t1 = t - m_time;
00050 
00051    // Round-off isn't really that big a deal, because a value in
00052    // seconds large enough to bury the number of microseconds means
00053    // the microseconds don't really matter.
00054    double drange = 1.0*Time::MILLION*range.tv.tv_sec + range.tv.tv_usec;
00055    double dt0 = 1.0*Time::MILLION*t0.tv.tv_sec + t0.tv.tv_usec;
00056    double dt1 = 1.0*Time::MILLION*t1.tv.tv_sec + t1.tv.tv_usec;
00057 
00058    Position newpos = m_position*(dt0/drange) + p.position()*(dt1/drange);
00059    return Presence(t,newpos,Time());
00060 }

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