By David Kuijt
This describes a double-sized DBA battle between the Early Imperial Romans (DBA army #64) and the Parthians (DBA army #51).
The Romans defended, so they set up terrain. The map was composed of 12"
pre-made squares. To protect their vulnerable flanks the Romans deployed
in a region with dense woods on both flanks; a marshy area in the center
could be useful for their advantage in bad-going troops. A series of
gentle low hills were on the west, with woods beyond. The image on the
left shows the terrain; the Roman side (North) is the top of the
picture. A small flock of sheep marks the marshy area in the center (bad
going, but doesn't interfere with line of command). The two sections of
green ground with trees mark the extent of the patches of dense forest
(impassable); the other green blobs are woods (bad going that does block
line of command). The hills are visible as contour lines.
The Parthians were played by the Two Davids, shown on the right. Dave
Schlanger is on the left; David Kuijt is on the right. David K painted
the Parthian armies and made the terrain.
Parthians (DBA Army #51) have the following troops:
The image on the left shows the evil visages of the Roman commanders, Led
Klosky (left side) and Chris Brantley (right side). As they had set up
the terrain, they had to deploy first.
Early Imperial Romans (DBA Army #64) have the following troops:
The Romans set up on the Northern side of the field. Led had to face the western more open side of the split field, so he took the following forces:
Chris had the marsh, and had to defend a patch of woods near the camp. He left an element of Aux in the camp to increase its defensive ability should the expected happen and Parthian light horse end up assaulting it. His remaining forces in the field were as follows
This is the western Parthian group (commanded by David Kuijt) at setup.
A column of four
light horse is on the left; this is intended to outflank if the opportunity
presents itself. A shorter column of two light horse is on the
right of the group; these are intended to screen off the marsh and the
fire of the Roman artillery. Between them is a wall of five cataphracts
(the general in the center) with an additional knight element doubled up
a bit to the left. Note that the setup zone is 9", not 6", on this 4x3 map.
David Schlanger's eastern Parthian group has all four psiloi to contest the
marsh, only three cataphracts and one light horse to fight in the gap between
the marsh and the impassable woods, and four light horse ready for an
aggressive flank march into the Roman backfield.
The Romans lumbered forward; Chris moved his auxilia reserve towards the flank
where he expected eventually to have to resist the eastern flank march; Led
refused his mounted wing slightly. The Parthians rolled 6,5 for pips, and
moved forward aggressively with their light horse. Using the multiple-move
rule, David K zipped his light horse forward, unpacked their line, and moved
forward again, stunning the Romans with their speed. The image on the left
shows the position as the Romans (Led) are considering how to move in their
second bound.
On the eastern end of the battle, Dave S had used his initial pips to give
his flank march of light horse a flying start. He kept his main line back
due to lack of pips, and perhaps in hope to suck the Romans into being too
aggressive in the gap. Chris moved his forces forward, but had no intention
of advancing past the marsh. The image on the right shows the position of
the Parthian forces immediately after the Romans have taken their second
bound.
To the left is the position in the west after the romans move (wheeling
their infantry line) and the Parthians respond (with 3 pips) by zooming
a pair of light horse to hold the hill end on the west and lumbering their
main battle line forward again. The Romans weren't willing to contest for
the hill edges, and kept their cavalry back where they were safe.
The eastern side of the battle was pretty much as you would expect for the next several bounds -- Chris gradually moved his Blade wall forward to fill the gap between marsh and impassable woods, and stopped them; he also ran his reserve of three auxilia over to the woods on his eastern flank in preparation for the oncoming flank march. Dave S. got a dearth of pips, and with double-cost movement for his flank march, it came on only slowly. His main battle line trundled forward also and stopped, unwilling to come forward beyond the marsh. He got his psiloi ready for the assault into the marsh.
At this point Led decided that his auxilia were too much at risk facing the oncoming cataphracts; he slid one company in front of his artillery to run for the marsh (which was clearly going to be a crucial fight) and slid the other one back behind the line of blades. Into the gap thus made he sent his Moorish light horse.
David K responded aggressively. Moving his main battle line forward again,
he threw his right-flank light horse to attack the Roman auxilia, supporting
their flank with the second light horse so they couldn't get trapped by the
enemy in the marsh. The plan here was simple -- keep the auxilia in front
of the artillery, blocking its shots. The light horse couldn't be killed, so
there wasn't much of a downside. The plan worked well enough -- the Roman
won the +2:+2 roll, recoiling the light horse, but was still in the face
of the Parthian element. The image on the right shows the situation after
the Parthian combat, and the upcoming conflict in the marsh is well
illustrated. Both auxilia in the marsh are under Chris' command.
The Romans responded with a coordinated attack; Led's auxilia advanced to hit
the Parthian light horse, while Chris' auxilia in the marsh gave overlap
support. Led also finished moving his Moors to fill the gap in his line, and
Chris continued bringing up his forces and making line. The image on the left
shows the position after the Roman movement but before combat; note the
Roman auxilia in the top left readying themselves to foil the eastern
flank march.
Alas for the glory of Roma, Parthian bows are powerful, and with a 1-6 roll
the auxilia was dead. Suddenly the fight in the marsh was looking much
more even, with three Roman auxilia (all from Chris' command) facing four
Parthian psiloi (all from Dave K's). To the right is a top-view of the
situation after the combat, before the Parthian turn.
Chris Brantley considering the situation in the marsh. Will this be
another Carrhae? What to do with my reserves? Will the flank march
be held? Oh, the Romanity!
Luckily for Rome, David K's pips sucked. With a single pip, all he could do
was put his Light Horse in column in front of the artillery, giving Dave S
enough room to put a line of psiloi into the marsh. The artillery forced a
recoil on the Parthian light horse, ending up with the situation shown on
the right. Note also more Roman movement to reinforce the marsh -- Led's
auxilia is moving around behind his Moors and artillery to get into the
fight, and Chris has moved his reserve blade shifted his psiloi over so
they can impact the fight in the marsh. The Roman line now looks well
ordered and solid.
Hah! Now comes the assault! The Parthian cataphracts had moved
forward, making ready for their soon-to-come attack all along the line.
Artillery routed one of the Parthian light horse the previous turn, and
the Romans (Led) decided that attacking now, before the Parthians got
their line fully ordered, would be their best chance.
The image on the left shows
the result after the Roman combat rolls. From the right, the Parthian
cataphract drove back the Moors (+3:+2), then the blade beside was likewise
driven back (+3:+2). The Parthian commander was not so lucky against
psiloi-backed blades (+4:+3) and was repulsed; the other two combats were
ties at (+2:+3) and (+4:+4). Note that two more Parthian Lh are off to
the left, off the image, trying to make their way around the impassable
wood section. Although they never did make it, their presence helped
inhibit the Roman cavalry from advancing. One important note: we are
not using the Knight QK on Blades rule for this battle; instead we are
using the following rule: Kn don't QK Blades, but are not impetuous (do not
follow-up) when fighting Blades (only). That explains the gap between the
recoiled Blade and the cataphract it was fighting.
Turnabout is fair play -- in the Parthian turn, David K realigns his forces
and hits the Roman line with a wall of steel. Even the light horse on the
flank is thrown into battle against his Moorish adversary, and the routed
light horse comes running back for more. This prompted Led to whine about
how much he hated Light Horse. The image on the right shows the situation
before any Parthian combat rolls.
And on the left is the result of the combat. Parthian light horse prove
themselves again; in a (+1:+1) fight the Parthians double the Moors and
kill them, removing one overlap from the double-overlapped cataphracts.
The cataphracts push the other Moor element back. Two combats against
blades are both ties, and the overlapped Roman general is pushed back
at (+4:+3), with the cataphract following up.
At the same time, the flank march had finally come to a position on a
small hill in the Roman eastern backfield. Chris' auxilia held a line
in the woods nearby. In a daring move worthy of a True Parthian, Dave S
charged his three light horse forward towards the camp. It seemed like a
tremendous risk -- if he was hit in the flank he could be routed off the
board, counting as lost. And the camp was well defended by auxilia, not
simple camp followers -- at +2 to +4, the light horse seemed unlikely to
do any damage before they were hit by the auxilia from the woods. The
image on the right shows the position after the Parthian move.
Back on the western half of the table, the center was looking desperately
broken. Slashing light horse flew into the hole, turning an element of Roman
Blades. In the marsh, Dave S finally had the pips to assault the Roman
auxilia, and one of David K's light horse turned the flank of one of them
(incidently making it impossible for the artillery to shoot him). The
image on the left shows the situation after the Parthian move but before
any combat rolls. Note that Led had previously pulled his sole auxilia
back slightly
to make line with his Artillery, in expectation of a light-horse assault
on the artillery.
In the furious mounted action in the far west, Parthia had taken its first
casualty. The doubly-overlapped cataphract fighting the Roman cavalry general
was killed in a (+2:+4) combat. The reserve Parthian cataphract filled the
gap nicely, however, making it difficult for Rome to capitalize on their
success. The image on the right shows the situation in the far west
at the same time as the previous image of the center, just before the
Parthian combat rolls. Note that the Roman blade facing the Parthian
light horse is not flanked; a small gap exists between its flank
and the cataphract. The Parthians didn't have sufficient pips to attack
it from front and flank at the same time as filling the gap for the lost
cataphract and flanking the auxilia in the marsh.
The image on the left shows the result of the combats that turn. The
doubly-overlapped blade in the center was destroyed in a (+3:+1) combat;
the psiloi-backed blade merely recoiled at (+4:+3) against the Parthian
general. The Moors were pushed back again by the cataphracts facing
them. Everything else went poorly for the Parthians; the Parthian light
horse fighting blades was recoiled (putting them without recoil room if they
are hit next turn), and the crucial (+2:+2) combat on the flanked auxilia
in the marsh was a victory for the auxilia, pushing back both opponents
facing him. The psiloi beside him tied at (+1:+3), which was worse than
a recoil, as he couldn't disengage. Note in the far left of the image
the western flank march of two light horse, stalled for several turns for
lack of pips.
Now Led was down three elements, and his shaky line had been broken again.
In the next turn he would face having his cavalry hit in the flank and front
by cataphracts, and his blades likewise.
He decided his only chance to win was to attack. He charged one blade
forward, trying to pin the light horse without recoil room and kill it.
He ran his psiloi back to give overlap assistance to the Moors, aiding them
in their quick-kill probability. His remaining blade fell back, but his
general and other cavalry charged forward to attack, hoping to get a kill on
the light horse with a good roll. The image on the right shows the
situation after the Roman move but before combat rolls.
Meanwhile, Chris had decided to press the matter, moving his blades forward
in the gap to face Dave S' cataphracts. The fight in the marsh seemed
likely to go his way -- he had another (+3:+1) roll on a single psiloi, and
enough strength to hold the marsh now.
Further, he had spent two pips to throw one of his Batavian auxilia
into the rear end of Dave S' column of flank-marching light horse.
Things seemed to be
looking up -- now the turned horse might block recoil for an attack on the
camp, and a rout result would kill the offending light horse. With his
ZOC behind them and woods nearby, they seemed to be trapped.
Led's desperation attack had paid off -- for the Parthians. At (+2:+2),
his overlapped cavalry was recoiled by the courageous Parthian light horse.
His blades likewise could make no impression on the Parthian light horse
without recoil room, ending in a tie. The cataphracts pushed back his
Moorish light horse again at (+3:+2), and finally his double-overlapped
general was killed at (+4:+2). To add insult to injury, Chris' (+3:+1)
attack on a Parthian psiloi recoiled the Parthian, making a perfect
defensive line. The image on the left shows the result after the combat
rolls.
In a double-DBA game, we modify the defeat rules as follows: a 12-element
command is demoralized once it loses 4 elements, but its forces aren't
completely removed from the map until it loses 6 elements. Demoralization
causes a -1 combat modifier for all troops of the command in addition to
some other modifiers; loss of a general counts as 2 elements for determining
demoralization and total removal. Thus Led's forces weren't totally removed,
and could hope to fight on briefly and delay the collapse of the western
flank. Of course, it was the Parthian turn, and David K wasn't going to
go easy on the perfidious Romans. The image on the right shows the situation
after the Parthian move but before combat rolls. A cavalry is attacked
on the left with a double overlap; a cataphract assists the Parthian light
horse in its fight with the blade. Insufficient pips to do anything else.
In combat rolls the cavalry was killed at (+2:+0), the blade killed at
(+1:+2) with no retreat, and the Moors recoiled again. That was six
elements, and the Roman western command evaporated.
On the left is the situation after all the Roman forces in the west
are removed (routing away, trying to save their doomed Roman hides
after the slaughter that is the right and proper result to Roman aggression).
Back on the eastern side, Dave S' light horse had pulled a brilliant
maneuver -- when all Roman eyes
(and, admittedly, David K's) had believed his flank attack in grave danger
and unlikely to go anywhere good, he just kept running his light horse
right past the camp, coming in toward the Roman backfield. Instead of a
poor-odds attack on the camp, he had a fast-moving column that were going
to hit Chris' Roman blades from the rear as the cataphracts pushed them
back from the front! In desperation, Chris threw his Romans the only
direction they could go -- at the cataphracts, hoping to break a hole open
in the two or three turns before he was hit from behind. The image on
the right shows the position after the Roman move, but before Roman combat
rolls.
And here is the result after the Roman combat rolls. The first Roman blade
was recoiled at (+3:+3) on the Roman far east. The second recoiled at
(+3:+2). And the double-overlapped Roman general was distracted by news
of the column of light horse in his rear at a crucial moment: Chris rolled
a "1" for his General at (+2:+3) and his general was dead.
With his General dead he would have to pay 2 pips for every move; with only 3 of his 10 elements not in bad going, all of them heavy foot, a hole in his line and a pair of light horse coming up to hit the rear, his situation was impossible. The fact that Led's army had just evaporated and he was now alone facing 22 angry Parthian elements was just icing on the cake. The Romans surrendered. Victory to Parthia! All hail the Davids!
Last modified: October 30, 1999. Corrections to the Roman force muster and Chris' initial deployment.
Page created: October 29, 1999
The author may be contacted at kuijt@umiacs.umd.edu