Publications
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Author Title Type [ Year] Filters: First Letter Of Last Name is V [Clear All Filters]
2004. PRAM-On-Chip: A Quest for Not-So-Obvious Non-obviousness. Mathematical Foundations of Computer Science 2004Mathematical Foundations of Computer Science 2004. 3153:104-105.
2004. Querying Web-Accessible Life Science Sources: Which paths to choose? Proceedings of VLDB Workshop on Information Integration on the Web (IIWeb-2004). :83-83.
2004. Role of shape and kinematics in human movement analysis. Computer Vision and Pattern Recognition, 2004. CVPR 2004. Proceedings of the 2004 IEEE Computer Society Conference on. 1:I-730-I-737Vol.1-I-730-I-737Vol.1.
2004. Solution Conformation of Lys63-linked Di-ubiquitin Chain Provides Clues to Functional Diversity of Polyubiquitin Signaling. Journal of Biological ChemistryJ. Biol. Chem.. 279(8):7055-7063.
2004. Ubistatins Inhibit Proteasome-Dependent Degradation by Binding the Ubiquitin Chain. Science. 306(5693):117-120.
2004. Ubistatins Inhibit Proteasome-Dependent Degradation by Binding the Ubiquitin Chain. Science. 306(5693):117-120.
2004. Viable but Nonculturable Vibrio Cholerae O1 in the Aquatic Environment of Argentina. Applied and Environmental MicrobiologyAppl. Environ. Microbiol.. 70(12):7481-7486.
2003. Activity modeling and recognition using shape theory. Behavior Representation in Modeling and Simulation.
2003. Activity recognition using the dynamics of the configuration of interacting objects. Computer Vision and Pattern Recognition, 2003. Proceedings. 2003 IEEE Computer Society Conference on. 2:II-633-40vol.2-II-633-40vol.2.
2003. Deterministic Resource Discovery in Distributed Networks. Theory of Computing Systems. 36(5):479-495.
2003. The Dog Genome: Survey Sequencing and Comparative Analysis. ScienceScience. 301(5641):1898-1903.
2003. Interactive subsurface scattering for translucent meshes. Proceedings of the 2003 symposium on Interactive 3D graphics. :75-82.
2003. Modeling and Rendering of Points with Local Geometry. IEEE Transactions on Visualization and Computer Graphics. 9(1):30-42.
2003. A particle filtering approach to abnormality detection in nonlinear systems and its application to abnormal activity detection. 3rd Int’l Workshop on Statistical and Computational Theories of Vision, Nice, France.
2003. Statistical point geometry. Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing. :107-115.
2003. Statistical shape theory for activity modeling. Acoustics, Speech, and Signal Processing, 2003. Proceedings. (ICASSP '03). 2003 IEEE International Conference on. 3:III-493-6vol.3-III-493-6vol.3.
2003. Towards a first vertical prototyping of an extremely fine-grained parallel programming approach. Theory of Computing Systems. 36(5):521-552.
2002. 3D face reconstruction from video using a generic model. Multimedia and Expo, 2002. ICME '02. Proceedings. 2002 IEEE International Conference on. 1:449-452vol.1-449-452vol.1.