Hierarchical GUI test case generation using automated planning

TitleHierarchical GUI test case generation using automated planning
Publication TypeJournal Articles
Year of Publication2001
AuthorsMemon AM, Pollack ME, Soffa ML
JournalSoftware Engineering, IEEE Transactions on
Volume27
Issue2
Pagination144 - 155
Date Published2001/02//
ISBN Number0098-5589
KeywordsArtificial intelligence, automated planning, automatic test case generation, Automatic testing, correctness testing, goal state, Graphical user interfaces, hierarchical GUI test case generation, initial state, Microsoft WordPad, operators, plan-generation system, planning (artificial intelligence), Planning Assisted Tester for Graphical User Interface Systems, program testing, software
Abstract

The widespread use of GUIs for interacting with software is leading to the construction of more and more complex GUIs. With the growing complexity come challenges in testing the correctness of a GUI and its underlying software. We present a new technique to automatically generate test cases for GUIs that exploits planning, a well-developed and used technique in artificial intelligence. Given a set of operators, an initial state, and a goal state, a planner produces a sequence of the operators that will transform the initial state to the goal state. Our test case generation technique enables efficient application of planning by first creating a hierarchical model of a GUI based on its structure. The GUI model consists of hierarchical planning operators representing the possible events in the GUI. The test designer defines the preconditions and effects of the hierarchical operators, which are input into a plan-generation system. The test designer also creates scenarios that represent typical initial and goal states for a GUI user. The planner then generates plans representing sequences of GUI interactions that a user might employ to reach the goal state from the initial state. We implemented our test case generation system, called Planning Assisted Tester for Graphical User Interface Systems (PATHS) and experimentally evaluated its practicality and effectiveness. We describe a prototype implementation of PATHS and report on the results of controlled experiments to generate test cases for Microsoft's WordPad

DOI10.1109/32.908959