#include "DLImage.h"
#include "DLZone.h"
#include "DLComponent.h"
#include <list>
#include <stdio.h>
#include <math.h>
Go to the source code of this file.
Classes | |
struct | DLEllipseCandidate |
struct | DL3DBin |
class | DLEllipseDetect |
Defines | |
#define | RESIZE_FILTER_WIDTH 3 |
#define | AXIS_RATIO_MAX 3.0 |
#define | BIG_LAM 1000.0 |
#define | SMALL_LAM exp(-3.0) |
#define | MAX_AREA 1.0 |
#define | MAX_DATARUN_LENGTH 50 |
#define | PERCENGAGE_SCORES_THRESHOLD 0.10 |
#define | MIN_SPATIAL_DENSITY 0.20 |
#define | MIN_SCORE_THRESHOLD 8000 |
#define | MIN_CC_AREA 10 |
#define | MAX_CC_ROW_LENGTH 500 |
#define | MAX_CC_COL_LENGTH 500 |
#define | MIN_CC_ROW_LENGTH 20 |
#define | MIN_CC_COL_LENGTH 20 |
#define | MIN_ANGLE_DIFF 0.393 |
#define | MIN_MISSING_PIXELS 8 |
#define | MAX_MISSING_PIXELS 100 |
#define | max(x, y) ( ((x) > (y)) ? (x) : (y) ) |
#define | min(x, y) ( ((x) < (y)) ? (x) : (y) ) |
#define AXIS_RATIO_MAX 3.0 |
#define BIG_LAM 1000.0 |
#define max | ( | x, | |||
y | ) | ( ((x) > (y)) ? (x) : (y) ) |
#define MAX_AREA 1.0 |
#define MAX_CC_COL_LENGTH 500 |
#define MAX_CC_ROW_LENGTH 500 |
#define MAX_DATARUN_LENGTH 50 |
#define MAX_MISSING_PIXELS 100 |
#define min | ( | x, | |||
y | ) | ( ((x) < (y)) ? (x) : (y) ) |
#define MIN_ANGLE_DIFF 0.393 |
#define MIN_CC_AREA 10 |
#define MIN_CC_COL_LENGTH 20 |
#define MIN_CC_ROW_LENGTH 20 |
#define MIN_MISSING_PIXELS 8 |
#define MIN_SCORE_THRESHOLD 8000 |
#define MIN_SPATIAL_DENSITY 0.20 |
#define PERCENGAGE_SCORES_THRESHOLD 0.10 |
#define RESIZE_FILTER_WIDTH 3 |
#define SMALL_LAM exp(-3.0) |