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Light Field Datasets
Now you can convert your medium format digital/film camera into a 4D light field camera. And that too in 5 minutes costing less than 5 dollars. Sounds fun. Lets see how we did it. What is
a Light Field Camera?
As shown in
the video and figure above, we used a Mamiya 645ZD medium format camera
with a 22 mega-pixel sensor digital
back
having a 36mm by 48mm Dalsa CCD imaging sensor. The sensor resolution
is 5344
by 4008 pixels. A 1.2mm thick glass protects the sensor. We printed a
pinhole
array mask of the same size and simply dropped it on top of the sensor
protective glass. We used an additional glass piece to push and flatten
the
mask to hold it in place. The
entire procedure to put the mask in the camera takes less than one
minute. A
single A4 sized transparency holding 20
masks can
be printed for less than $100, making the additional cost of our setup
just $5.
Light field capture using
masks has several advantages. 1. Low cost and ease of
use: Masks can be printed at very low cost and
can be easily placed inside the camera. As reported in the Stanford
tech report
by Ren Ng et al., the lenslet based design requires high
precision since
the main lens should be focused on the lenslet array and the lenslet
array in
turn has to focus on the sensor. Masks
offer flexibility since the rays are attenuated using masks as opposed
to being
refracted. As the above video shows, it is fairly easy to insert a mask
inside
the camera. Moreover, replacing the masks is easy as compared to
lenslet array.
A photographer can thus replace masks on the fly to suit his/her needs. 2. Obtaining Full
Resolution Image:
The details are in the
paper but an intuitive explanation is as follows.
If a scene point is in focus, then all rays emerging from this scene
point
falls on the same sensor pixel. Inserting a mask simply blocks some of
these
rays. So the resulting image is dimmer but otherwise no spatial
information is
lost. By dividing by the calibration image, the intensity variation in
each
pixel due to the mask can be compensated. The biggest disadvantage
of using masks is the loss of light since masks
are attenuators. If we use a pinhole array mask, then only 5 percent of
light
goes through, rest is blocked. For outdoor sunlit scenes, we can use
shutter
speeds of 0.5 seconds which could lead to motion blur. However for
glare
reduction, we showed several outdoor examples on static scenes. The
light
throughput can be increased by using a sum-of-cosine mask [4]. The
theory
behind it which we first described in SIGGRAPH 2007 paper can be used
to
explain most of the light field capture designs going back to the start
of the
century.
In our SIGGRAPH
2008 paper, we experimented with both uniform and randomized pinhole
arrays.
For the randomized pinhole array, the location of each pinhole was
randomly
perturbed within some distance. Although capturing a light field using
uniform
pinhole array is straightforward, the spatial structure is lost when
using a
randomized mask. However, we show that for glare reduction, randomized
masks
are useful without the need for reconstructing the light field inside
the
camera. By using randomized masks, we can avoid the loss of spatial
resolution
inherent in light field reconstruction and can obtain visually pleasing
results. See Figure 8 of our SIGGRAPH 2008 paper.
(All papers & patents
referenced below can be downloaded from ftp://ftp.merl.com/pub/agrawal/HistoryOfIntegralImaging/) Integral imaging has a
long history.
It was first proposed in 1908 by
Lippmann and demonstrated in 1911. Sokolov (1911) used a pin-hole
aperture
sheet to demonstrate the idea. These ideas didn’t use a main lens to
focus the
scene on the lenticular arrays/lenslets. Ives in 1930 incorporated a
larger
aperture
camera lens in front. Kanolt (1933) also experimented with pinhole
arrays and
large objective lens. Coffey (1933) figured out the relationship
between the
main lens and lenslet design: f-number matching which was also shown by
Ren Ng
[2005]. The first experiments using a proper lens array were performed
in 1948
by S.P. Ivanov and L.V. Akimakina. Several designs for making lens
arrays were
subsequently proposed. In recent years, Ren Ng [2005] showed a handheld
camera
directly suitable for consumer photography. Our group showed a mask
based
approach in 2007. Our paper on glare reduction [5] takes a step
further beyond light field capture and its usual applications such as
digital
refocusing. We show that one can reduced glare by uniform and
non-uniform
ray-sampling without reconstructing a light field.
References: [1] Ng, R., Levoy, M.,
Brdif, M., Duval, G., Horowitz, M., AND Hanrahan,
P. 2005. Light field photography with a hand-held plenoptic camera.
Tech. rep.,
Stanford Univ [2] Lippmann, G.
1908. Epreuves reversible donnant la sensation du relief. J. Phys 7,
821–825. [3] Georgiev, T., Zheng,
C., Nayar, S., Curless, B., Salasin, D., AND
Iintwala, C. 2006. Spatio-angular resolution tradeoffs in integral
photography.
In Eurographics Symposium on Rendering, 263–272. [4] Veeraraghavan, A., Raskar, R., Agrawal, A., Mohan, A., AND Tumblin, J. 2007. Dappled photography: Mask enhanced cameras for heterodyned light fields and coded aperture refocusing. ACM Trans. Graph. 26, 3 (July), 69:1–69:12.
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